Tagged with "gstreamer"

GL colorspace conversions

17.Nov.2007

A fellow sushi-lover MacSlow was blogging some time ago about various cool things that can be done with OpenGL and video. Mirco writes: ”The remaining things to implement are: using fragment-shaders for the colorspace-conversion too, hookin...

State of Diva

07.Dec.2006

Over the past few weeks I received a lot of questions regarding the state of the Diva project. I’ll try to address them here in a slightly broader context. It all started with a goal to create an an easy to use, “just working” s...

Diva wiki

28.Nov.2005

I finally managed to get the Diva wiki working & on-line. There’s not much there yet, but hey – it’s a wiki, it’ll grow. I primarly want it to be a resource for developers & hackers, so some interesting materials sh...

Status update

06.Nov.2005

So now for some Diva news… During the past month I was basically rewriting the whole engine part from scratch. It’s not 100% done yet, but the overall design is already there. It’s modularized, extensible, and should be enough t...

Gdv# demo

03.Sep.2005

While working on Diva I developed a library (Gdv) to encapsulate all the GStreamer internals. At first I wanted to tightly integrate that into Diva, but at some point it became obvious that Gdv can be a stand-alone library for higher-level access ...

Towards GStreamer 0.9

16.Aug.2005

Thanks to Edward I got interested in what the GStreamer guys are cooking for the next release. After some some chattering on #gstreamer I got seduced into checking out gstreamer 0.9 CVS. The new API & features are very interesting and I decide...

One mutex short

05.Jul.2005

GStreamer rocks in terms of design, but this an uncharted territory yet. It seems I’m slowly moving forward, but along the way I bump all the time on strange issues and (perhaps?) bugs. I decided to skip them right now and not waste time on ...

GStreamer and threads

04.Jul.2005

For the whole weekend I’ve been trying to make threading in Gstreamer work like it’s supposed to work. Without luck I must admit. It seems that threads in gst are cool as long as you just want to play something from start to the end. T...

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