Here's looking at you, kid - Showtime #3

30.Jul.2005

I enjoy competition too Richard ;) Since we have so much different assumptions (gstreamer vs libquicktime, gtk vs fltk…) , I think we can come up with some intersting results. Well, at least we agree that all current Linux video-editing solu...

Spider monkey - Showtime #2

27.Jul.2005

A little demo, just to let you know I’m not idling here. This shows off some basic timeline capabilities (dragging & moving clips around). Yes, it’s already time-based, although It doesn’t look like so. I tell you, writing ...

Prepared insects

21.Jul.2005

If you’re looking for something absolutely extraordinary to watch – look no futher. Just grab Starewicz shorts collection on a DVD. You’ll be amazed, I tell you. Starewicz was a russian animator of polish origins (1882 - 1965) ...

Showtime #1

15.Jul.2005

In-style of the famous beagle demos Nat did I recorded a small flash movie to show off the things I’ve been up to recently. This demo features importing movies to a project in Diva (pretty basic right now). Things to note while watching...

(Un) Managed mysteries

11.Jul.2005

So I started to bind my unamanged C code to managed C# code (the GUI of Diva will be written in mono). I was expecting problems at this stage – my unmanaged libGdv is dynamically linked against other shared objects (GStreamer) and I didnR...

HIG

09.Jul.2005

Tomorrow I’m starting to work on the user interface for Diva. libGdv is functional enough to provide me with the basic features needed for timeline compositing. I took a refreshing look at the most popular video editing tools – from th...

One mutex short

05.Jul.2005

GStreamer rocks in terms of design, but this an uncharted territory yet. It seems I’m slowly moving forward, but along the way I bump all the time on strange issues and (perhaps?) bugs. I decided to skip them right now and not waste time on ...

GStreamer and threads

04.Jul.2005

For the whole weekend I’ve been trying to make threading in Gstreamer work like it’s supposed to work. Without luck I must admit. It seems that threads in gst are cool as long as you just want to play something from start to the end. T...

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